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>> No.650927 [View]
File: 15 KB, 370x400, milkshape.jpg [View same] [iqdb] [saucenao] [google]
650927

>>650922
Low poly yes. I might use the produc mesh, but the extra tail-bones may get in the way of the ragdoll. Also, wouldn't it be easier to build up the collision mesh in Milkshape3D? The model becomes fragmented when I try to port it to Blender and MS3D is basically built for Source.

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