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>> No.778209 [View]
File: 64 KB, 482x437, Untitled.png [View same] [iqdb] [saucenao] [google]
778209

Guys I've asked everywhere and no one was able to help. This should be simple, I think, and I'll upload the model if that's what it takes to get an answer.

Long story short, I followed two tutorials. One on making a low poly dude and a separate one on rigging and animation. The low poly dude tutorial had me link each piece of the model to specific bones while the animation tutorial was for IK and double joints. This tutorial worked fine on the arms but for some reason I'm getting this issue on the leg. It's bending the wrong way.

I've pulled the knee forward, I've completely rebuilt the rig with and without the knee. Nothing seems to be working.

In the other thread, someone said "Use the IK guide bones" but I'm not sure exactly what that meant.

I've tinkered with them, the kneed, the linkage so much. I don't know if that's the problem

>> No.777900 [View]
File: 64 KB, 482x437, Untitled.png [View same] [iqdb] [saucenao] [google]
777900

Guys I've asked everywhere and no one was able to help. This should be simple, I think, and I'll upload the model if that's what it takes to get an answer.

Long story short, I followed two tutorials. One on making a low poly dude and a separate one on rigging and animation. The low poly dude tutorial had me link each piece of the model to specific bones while the animation tutorial was for IK and double joints. This tutorial worked fine on the arms but for some reason I'm getting this issue on the leg. It's bending the wrong way.

I've pulled the knee forward, I've completely rebuilt the rig with and without the knee. Nothing seems to be working.

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