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>> No.571333 [View]
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571333

>>571331

How do I explain this, it is very complicated.

I am making a model figure, I had 16 polys in separate scenes all painted/textured in Blender.

I exported the .obj and it worked fine, now I just need the textures. Problem is I have 16 textures that now need to be in one large single texture.

I've spent the past day and a half figuring it out and I'm just so defeated at this point.

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