[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.677785 [DELETED]  [View]
File: 1.40 MB, 1221x875, Capture.png [View same] [iqdb] [saucenao] [google]
677785

Is there some sort of proper guide out there for properly making joints act the way you want them to? I swear I followed all the instructions I could off of all the videos I watched and my character still spazzes out when I try to play any animation in unreal. Is there some easy way of just fitting his body over a pre-existing character instead of going through all of that in Maya again?

Navigation
View posts[+24][+48][+96]