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>> No.657465 [View]
File: 798 KB, 1280x720, 2018-12-22 13-16-52.webm [View same] [iqdb] [saucenao] [google]
657465

>>657348
I wouldnt worry about it too much. You can really do it either way. I encountered an issue where a single mesh cant have over 65000 verts in unity, but it turns out you can import more than that using the 32bit mesh import checkbox

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