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>> No.767492 [View]
File: 2.71 MB, 1920x1056, vdb.webm [View same] [iqdb] [saucenao] [google]
767492

>>766660
I tried to import a .vdb made in C4D with Volume Builder to Blender, and it's visible in the solid view, but nothing actually renders. Am I doing something wrong?
Found in the docs:
>OpenVDB files can also store level sets and points. While level set grids can be read, there is no current support for rendering them as surfaces. Importing OpenVDB points is not supported.
I think Volume Builder's output is actually a voxel cloud, does it mean there's no way to get things made in it to show in Blender properly? Signed Distance Field volumes can be converted to mesh without problems, but Fog volumes get fucked by Volume Mesher.

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