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>> No.512670 [View]
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512670

I'm builing something in cinema 4d for later 3d printing.
it'll be laser sintered and to save material i need to build shells from solids.

I split the models in different parts and fused them with a boole operation. now I have about 4 complex solids and I have to create shells from them.
extruding the inner gives really weird surfaces on the inside.
thickening via the explode fx is better but still not perfect.

is there a better way ?

also is there some kind of mass boolean union ?

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