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>> No.633850 [View]
File: 133 KB, 836x470, gg.jpg [View same] [iqdb] [saucenao] [google]
633850

>>633847
>BlazBlue is actually sprites drawn over 3d models
Ah. So it's postwork? Well, okay, I can do that anyway.
>Guilty Gear Xrd
And by the looks of that it's clever shaders for each pose of animation?

>> No.630090 [View]
File: 133 KB, 836x470, gkym8q5qncrlozvsqzmu.jpg [View same] [iqdb] [saucenao] [google]
630090

>>630087
Have you seen the GDC panel where they go over how the shaded the Guilty Gear XRD game?

Its really good if you want an anime look ^^

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