[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.937640 [View]
File: 103 KB, 1390x744, blender_patch2.jpg [View same] [iqdb] [saucenao] [google]
937640

asked in the questions thread but didnt get a reply, maybe this is a better place to ask

when i create surface patches in blender, they have this strange display of being much smaller than the CV cage. in the other software i've used the corners of the patch should extend to the corners of the CV cage. this is making it really difficult to model with patches.

is this just a display issue or do patches behave like this in blender? im not sure whats going on here

Navigation
View posts[+24][+48][+96]