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>> No.894697 [View]
File: 617 KB, 1536x2334, bill-gates-weary.jpg [View same] [iqdb] [saucenao] [google]
894697

>>875162
>unlike in UE4, DXR cannot be enabled in UE5 when using non-RTX/RDNA2 GPUs

I know my GTX 1060 isn't the fastest GPU for ray tracing, but even with all the RT effects enabled, UE4 still rendered my animations faster than Eevee. I'm planning to buy an RT GPU soon, but I still wish I could use DXR with UE5 on my current Pascal GPU right now so that I can have decent smooth reflections. Lumen's signed distance field reflections are acceptable until you try to render a mirror and all you can see being reflected are blobs.

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