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>> No.512152 [View]
File: 271 KB, 1210x586, eye.png [View same] [iqdb] [saucenao] [google]
512152

Just started with 3Ds max, is there any way I can add a sphere primitive to my current working object, so that the symmetry modifier applies to it ? Pic related, I just have the eye as a different object from the rest of the face

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