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>> No.640360 [View]
File: 17 KB, 228x547, 18slots.png [View same] [iqdb] [saucenao] [google]
640360

This completely befuddles me. Why can a material only have 18 textures? it seems so arbitrary to me. I want to have dozens of facial features to toggle off and on as I please conveniently and easy, but apparently it's impossible.

>but anon, you can perform one of the various ghetto-ass workarounds to get what you want!
>You can just change the image source when you want to use a different expression
>You can have a bunch of loose Texture nodes and just string them in place to change your features
>You can make a big long single texture and adjust the Y-axis value to cycle through the different facial features
>You can change the model's Material to have 18 more textures

I don't like that bullshit. I just want to have a big easy list of textures that can be toggled off and on with checkboxes.

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