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>> No.366770 [View]
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366770

How can I fix my model so that 3ds stops treating it like its inside out? Something happened and when I use the push modifier I have to use a negative factor to inflate it, otherwise it shrinks.

and the other problem with this is that when I go to bake my occlusions and cavity maps, the entire bake turns out black because it thinks every face is internal.

HELP??

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