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>> No.368421 [View]
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368421

is it bad to paint directly onto maps or something? i never considered painting onto the models. i'm new to modelling and haven't done any type of texturing yet, so i'm sorry if i sound dumb. I just assumed you export the UV map to a painter and then bring it back to the program you exported it from, and then work on rendering on top. i want to use very simple coloring then utilize materials in my renderer, i don't know what it's called but it has to do with scattering? It made fur and wood look good, and i thought it was a displacement map that does those things, but it was called a scattering model. it must sound dumb for me to grasp rendering materials work but not how a texture is made. i am really ass backwards in my studying ;_;

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