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>> No.795495 [View]
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795495

Wow, uh, I feel a little out of place. You all look like wizards with nodes and all that jazz. I'm trying to keep my stuff light on memory, so I'm here agonizing over limiting myself to 1-2 materials and drawing shitty textures by hand.
Suppose I should piggyback off >>794867 question. I don't know how many polys is a good amount to shoot for, my phoenix is 1019 tris in total, and the playermodel below is 2623 (though I've been trimming edges over time). Is that a good amount if I'm looking to make a game of sorts?

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