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>> No.666801 [View]
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666801

To all the artists working for themselves (not in a studio or a company).

How good you are at marketing and selling your services and creations? You could be an amazing artist busting out phenomenal meshes/sculpts, fantastic textures, smooth animations but if you are not a business guy you will end up starving.
Name a few ways you are turning those polygons into cash.

Local market research?
Sites that sell 3D stuff?
Spamming your portfolio to companies and offering them your services?

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