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>> No.726724 [View]
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726724

I can't believe it, but I got an invite to work for a superstar studio out of the blue. Now, the problem is that I've always been a hobbyst and I haven't even done much serious 3D in the last year or so, mostly doing simplistic stylized shit for a game. I'm not confident in my pure technical knowledge either, actually, I was googling how to make a non-retarded high to low bake full of errors on edges when I got the message. I think my stuff on the internet is probably tricking people because overall it looks good, but the individual props themselves aren't perfect, it's just hidden by a decent lighting and placement, and because of that I'm afraid I'd just fail an art test if I accept the invite and embarrass myself. Idk what to do, these days I've been thinking if this is even what I want to do professionally.

Fuuuck, why is this happening, I don't even deserve to get contacted by any of these gods. I also should have spent more time on individual stuff, but I took the opposite route with the "big picture" approach, but that won't work for a specialized job role where you need to be perfect at one thing. I'm spread very thin.

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