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>> No.959698 [DELETED]  [View]
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959698

How do you determine keypose or pose tweening based on dynamics, like the exact correct positions, spacings, given the timeframe, momentum and mass of the objects

so to make it as realistic as possible.

so i guess it's not tracing or roto, or maybe just layover of frames that is not determined by the roto


also where to find some of the most complete motion library for movies. like i know http://mocap.cs.cmu.edu/
but it's a hassle to open on 3d wares and the avi is not viewable

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