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>> No.777288 [View]
File: 1.11 MB, 1920x1080, mcgonewrong.png [View same] [iqdb] [saucenao] [google]
777288

Help me out here, relatively new to 3d. Found out you can just rip game assets and throw them in Mixamo for some quick fun.

https://www.renderhub.com/rip-van-winkle/master-chief-from-halo-5#

An example is the above master chief asset. When done in eevee there were no issues, but pic related is what happens when I try to render in cycles. What went wrong? White model on the left is the imported .dae, and the transparent one is the imported .obj

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