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>> No.584714 [View]
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584714

>>584707
See this peace of shit Ink-eyes knock off right here. See this garbage eating trash cunt. I wanted to quit and start another 3D project 4 times. Instead I took a brake and pushed back my self imposed dead line.

After not getting 3D models done over the years I decided once I lose steam I don't just start another. Instead I take a break by drawing on my tablet or even working on my miniatures. That way I don't get board . When the mood to do 3D again comes back I get back at her.

Another trick I find is to always learn something new with every model. Weather its a style, rig, texture, sculpt ect... That way you at least learn something new.

Creative work is not something that you can flip on and off like other physical or mental jobs. You are literally creating something from your mind and making a new thing in this world. That takes time. You only get fast with practice.

Get as much ref as possible. Don't feel bad to be "inspired" by others work. Just don't make a carbon copy.

Work flow
Step 1 Start work
Step 1.5 2D draw break
Step 2 Keep Working
Step 2.5 2D draw break for new 3D project
Step 3 Work some more
Step 3.5 Decide what 3D to do next and make more reference (more the easier it be onces you start new project
Step 4 Finish project
Step 5 repeat Step 1 in tell death.

TL;DR When you get tired/board, do a some pencil paper drawing, resist starting a new 3D project. Your will to get back on the horse will return.

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