>>958404
and there you go, it's fuckin fixed. you know, 3D has so much manual shit involved, i may as well just continue the tradition by doing this shit manually instead of writing a script to do it for me. Anyway, it's pretty fucked that NO ONE online has written about this glaring problem with inverted hull. I guess people either 1) know enough to fix it manually themselves, or 2) don't know enough to sense something wrong at all.