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>> No.655683 [View]
File: 1.45 MB, 786x654, StageSep_render_018.webm [View same] [iqdb] [saucenao] [google]
655683

I have been trying to achieve realism as best I can for a rocket launch, the orbital part is the hardest because of strange lighting thats necessary. Mostly what I have done is take the lazy route and just crapify it to make it look like its a stream of a launch, lots of lossiness added, color reduction, lag spikes and missing frames etc. I think I may have overdone the crapifying but I'm satisfied with the results.

I guess the only thing I am somewhat unsure about is the actual separation, the canister being ejected still looks somewhat artificial, and the smoke looks bland. I have been staring at it for so long I have lost objectivity. What do you guys think? Is it believable at all? If so, can anything be improved? If not, which parts dont look good?

Thanks.

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