[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.587626 [View]
File: 87 KB, 1286x1087, baking question.jpg [View same] [iqdb] [saucenao] [google]
587626

Hey, for everyone who knows how to properly bake normal maps. I know the general rule is to have 90 degree edges be separate UV islands, but what about edges with a bevel like this?

Navigation
View posts[+24][+48][+96]