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>> No.585299 [View]
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585299

And I'm not sure what additional tweaks I could make in post processing (btw this is done in UE4 if I didn't mention it already). Also, I don't know if I should add some exponential fog, but it didn't feel right, the hallway in the background was too bright, and I don't want you to be able to see the other end of it at this POV.

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