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>> No.554445 [View]
File: 85 KB, 1280x720, spline_textured.jpg [View same] [iqdb] [saucenao] [google]
554445

Question:
I've got this 512x512 displacement map texture and want to use it on a spline to make easy ropes.
problem is, the longer the spline, the more deformed it gets.

So, is there a way to normalize the texture for all spline sizes? 3dsmax 216.

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