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>> No.636862 [View]
File: 51 KB, 600x600, shaded-sphere-2.jpg [View same] [iqdb] [saucenao] [google]
636862

>>636789
>I like your edit, it looks much better. The redness makes it more alive, but I was wondering why you painted it in those areas. It looks like you used the direction of the light source, so now I'm thinking that maybe I could skip painting, and add a soft, red, layer to hightlights instead.

Yeah, I painted there based on direction of the light, but also based on reflected light/ambient light. That's why there's some in the shadows as well as the highlights. Areas in darkness aren't always fully in shadow or fully in light, they have a bit of reflection to them. Of course, cel shading is a little different since you're simplifying the effects, but I still think adding some flesh tones will help it in the long run and make the colors less monotone.

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