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>> No.434235 [View]
File: 49 KB, 810x501, quads.png [View same] [iqdb] [saucenao] [google]
434235

Why do quads on a symmetrical structure act differently.

I first lifted one vertex, then noticed I didn't also sellect the other oso I just added the Z value into the bracked. Both verts are in the same position towards rest of the mesh they connect to but the quads act differently. Is there a way to make them flip that triangulation around?

PS I know this looks like bad topology for now, but I'll be adding loops and cutting this up.

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