[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.597059 [View]
File: 109 KB, 1528x676, run5.webm [View same] [iqdb] [saucenao] [google]
597059

>>596856
Not bad. Some critiques I have are that the head seems to dip a little low, but you seem to be aware of the head bob

also in general, greater variance in frame spacing would be nicer. I animated webm related. Note how the body doesn't rise and fall at the same rate. The fall into the lowest state is much faster than the rest of the animation, whereas the rising is rather slow and suspended. This helps give that extra feeling of weight. I'll be posting a chart i found that really helped me with run cycles

>> No.576587 [View]
File: 109 KB, 1528x676, run5.webm [View same] [iqdb] [saucenao] [google]
576587

fucking piece of shit garbage run cycle gotta get better gotta get better

Navigation
View posts[+24][+48][+96]