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>> No.783703 [View]
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783703

Do you guys model the clothes separately or do you sculpt it on top of the hipoly mesh?
I'm clueless about how to proceed with this. I have a hi poly mesh of my character, I've retopo'd her. Should I bake her naked so I get the skin texture first then model or sculpt clothing? Or should I sculpt her clothing on top of her body so when I bake rhe maps i get her clothing too? Like for example in Pic related, is her tanktop and tights part of the base mesh or are they separate?
Please give me a brief expo on how to do this.

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