[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.381005 [View]
File: 432 KB, 1117x440, 1378072278779e.jpg [View same] [iqdb] [saucenao] [google]
381005

>>378208
You need to adjust the skin weights around the shoulders and elbows because they are deforming very poorly.

The forearm is pushing harshly into the bicep and triceps.
I don't mean to sound rude but it looks like you posed, rendered and lighted the composition in such a way just to hide these deformities along the arms.
I can agree with the overall style of the character but the faults on those arms must be addressed.

Furthermore the odd lighting on the neck makes the jaw seem more deformed than it really is, if I look closely I can see that its quite straight but the adam's apple with the strong shadow makes the jaw look misshapen.

Navigation
View posts[+24][+48][+96]