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>> No.976649 [View]
File: 763 KB, 1807x921, Kuvakaappaus - 2024-03-05 16-37-13.png [View same] [iqdb] [saucenao] [google]
976649

>>976643
Not quite. I'm not using any extra textures, because I assumed it would've been easier to create the effect I'm looking for using geometry nodes only. I followed this tutorial (https://b3d.interplanety.org/en/spatial-funnel-on-blender-geometry-nodes/)) for creating that looping taurus animation, and I was hoping I could repurpose it to illustrate a gravitational pull, but I suppose it doesn't work quite that simply.

in pic related I had hoped to make the grid's faces sort of float towards the curve in the middle like here >>976641, but the "curvature tilt" doesn't produce the wanted effect.

>>976642
No, anon! Don't go towards the hole!

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