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>> No.611422 [View]
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611422

>>611420
>5-8 hours a day

Jesus. This isn't the first time I've seen people give this kind of advice around this board, but this seems pretty insane to me. Laying aside the whole "Well you gotta work hard to get good enough for the indoostrey anon!!", the human mind very dubiously only focuses on things for 20-40 minutes at most at a time so if you take fifteen minute breaks in between those, that's ten hours of "work" which is a very good chunk of your day gone to 3D.

If the healthy path of 3D is a marathon and not a sprint, I don't understand what giving these kinds of time estimates amounts to. Naturally if you can spend eight hours with 3D every day I don't think you'd have a full-time job. So what's the hurry? Personally I only spend around an hour or two of my day doing this and by the end of it I feel like I've legit had enough for the day. Naturally I am not super hot shit or industry material but I'm also not killing myself under any pretenses here and I generally feel alright with my daily progress.

Work for however long you're comfortable working. Obviously dedicate a respectable time to it every day - again, I'd consider one to two hours pretty good -, but don't spend a literal third of your day toiling away in Maya/Blender/Zbrush. Your room becomes your workplace at that point and home becomes prison, it's just not worth it for anybody's mental health.

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