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>> No.513806 [View]
File: 292 KB, 1366x739, blender.png [View same] [iqdb] [saucenao] [google]
513806

i got blender to make a shimakaze player model for gmod since i couldn't find on the workshop
i have a model from mmd already in blender, but what do i need to do to make it compatible with source's skeleton so i can weight paint it and such
i've already checked for doubles, and there aren't any that i can see

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