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>> No.555501 [View]
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555501

>>555498
I've never done it but I don't think it'd be that hard.
Just set up your UV's for one object at a time.
Make sure they don't overlap, and then just make 1 texture with all the details for all your objects.
Because you have your objects UV mapped, the islands will match up with the texture.
You only need to use 1 material, and share them between objects.

I'm not really sure if this helps at all desu, but maybe it'll give you some insight.

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