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>> No.939453 [View]
File: 104 KB, 1550x654, correct.jpg [View same] [iqdb] [saucenao] [google]
939453

What's the correct way to add extruding details like this? Say I'm modeling a gun and the orange is a screw. Optimization-wise, is it better to have it all as one mesh at the cost of more vertices, or is it better to just create another separate object for something like this? Will it cause issues with shading?

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