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>> No.640687 [View]
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640687

How do I make sure what I'm making is to scale in Maya (I can use 3ds max too, just haven't used it in like 9 months so it would take a while to get back into it)? I'm trying to make a
decorative part for my Halloween costume so I can 3d print it and then make a resin cast from it, and it's really important that all the proportions are correct and I've never made models for printing before. Should I create a drawing to scale and use that as a reference plane? I just feel lost

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