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>> No.672415 [View]
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672415

>>672412
you cant be serious lol

no you know what i mean by blender being all over the place and being a special little kid. yes i know you cake those selections but im talking about how blender has dumb workaround for it like why? cinema max and maya have it right there on the same menu for vert edge and face selections, blender you have to know a keybind and making ita 2 step process to select the object and the hit a keybind.

>Shift+D to duplicate selection, P to separate. Nothing destructive about it.
yes but again a retarded workaround and thats all blender is going to be, which is why it makes it fucking slow, have a one step process? blender will double it.

>Ctrl+J to join objects
thats not what i was talking about. im talking about making a selection on an object and then breaking it into another object of that object. in blender you would have to break it and the join it again make it more work to do.

>Ctrl+E -> Edge rotate
no lol that means the object would need to be triangulated. max does it without triangulating.

>Grid snapping is a thing in Blender too, retard.
i know it is, retard. im saying its fucking dumb process to apply it lmao.
again blender makes things 10 times more complicated by doing twice the amount of work you would do on max or maya, and you have already proven that.

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