[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.903561 [View]
File: 164 KB, 900x893, new deal for animation.jpg [View same] [iqdb] [saucenao] [google]
903561

>many jobs are contract-based. So when your time on a project is finished, you're out of a job. You're constantly searching for new jobs to ensure steady income as contracts come and go
>pay and benefits greatly vary per studio, but those located close to unionized studios (Los Angeles, Vancouver, NYC) try matching union rates. So unless you live in a big 3DCG area, compensation can be whatever the bossman decides to be "adequate"
>qualifications for jobs vary as well. Smaller studios want really good generalists, but larger ones have the capacity to hire really good specalists
>although supposedly not as bad as the games industry, crunch culture is here too and overtime pay isn't guaranteed. This might be different for union studios though
>just in general, unless you're lucky enough to work in a big unionized studio, working in film/tv appears to be an unstable career

Navigation
View posts[+24][+48][+96]