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>> No.670410 [View]
File: 213 KB, 1536x769, Screenshot2.jpg [View same] [iqdb] [saucenao] [google]
670410

>>670390
It's just a texture. I mean it's parallax material with different textures for curtains and glass surface but everything is on a single plane. It also emits light. The material nodes may look messy and they are. To make curtains I used marvelous designer and to render them (don't laugh now) used UE4. I made setup similar to what's on the right of the picture, added ExponentialHeightFog, put spotlight into the setup and told it to cast volumetric shadows. Then I added curtains from MD and gave them material with subsurface scaterring (don't know If there is ue4 equivalent of vray's 2sided material, so used ss). After all that stuff I just took hq screenshot of it and adjusted for parallax in photoshop.
Thanks for advice I'll use it. I also think that it will add to the look. Like whole section is made out of wood. Should be cool.

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