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/3/ - 3DCG

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>> No.616936 [View]
File: 129 KB, 400x390, Taylor-08-Allen-1986.jpg [View same] [iqdb] [saucenao] [google]
616936

>>616860


This is the sign of progress.

Ultimately this is a good thing. The technology is getting good enough that the average artist is now able to pump something out without having to overcome a steep learning curve.

Now artists can focus more on the traditional fundamentals of modelling rather than be burdened by a clutter of digital tools.

It seemed like in the 80s it was easy enough to get a job in CG, as long as you knew how to use a computer, because the software, which was built by computer engineers and not artists, was so complicated, artistic talent became secondary, and so people could get away with just knowing the tech, regardless of their actual skill as an artist.

This is the same thing. Yes there will be 3D people who will be culled out, but only because it was their weakness in not prioritising the development of their artistic skills and instead focusing on the new tools and software.

>> No.610480 [View]
File: 129 KB, 400x390, Taylor-08-Allen-1986.jpg [View same] [iqdb] [saucenao] [google]
610480

>>610387
>>610367
>>610363
>>610361

Very first most important tip in /3dcg/, don't listen to idiots like these guys. Actual professionals don't give a shit about which program people should use and neither should you.

You might as well be arguing between two different types of pencils.

>> No.603945 [View]
File: 129 KB, 400x390, Taylor-08-Allen-1986.jpg [View same] [iqdb] [saucenao] [google]
603945

If someone is telling you to use [blank] over [blank] chances are they don't know what they're talking about.

If you end up continuing with 3D chances are you're going to be trying out different programs anyway.

If you like how lightwave looks then that's as good of a reason as any, honestly. Go for it.

>> No.594995 [View]
File: 129 KB, 400x390, Taylor-08-Allen-1986.jpg [View same] [iqdb] [saucenao] [google]
594995

Most important advice to give a beginner modeller on avoiding n-gons and triangles?

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