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>> No.684298 [View]
File: 220 KB, 1650x704, leaves.png [View same] [iqdb] [saucenao] [google]
684298

Pic related is the leaves of a tree of a model I was inspecting. There is an amorphous, low poly base and then hundreds of quads spread on its surface. There were maybe 10 different leaves in the texture file for the quads.
I'd like to replicate it. Question: is there a method to place quads on a surface, with random rotation, easily? Or does it have to be done by hand?

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