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>> No.561982 [View]
File: 1.65 MB, 2640x2147, Pandemonium_Fortress_WM copy.jpg [View same] [iqdb] [saucenao] [google]
561982

>>561944
this is disgusting
modern "artists" think they can learn one technique and just repeat everywhere without any change of colour, just make 2 colour palettes, "handpaint" style all over some low poly shit bricks and do a scene like that
I'm glad there are still studios like the one that made Pillars of Eternity that make pre-rendered backgrounds who are then retouched by real artists and look beautiful instead of this shit "semi cartoon" shit style that makes me puke every time I see it, I hated it in wow, I hate in lol and other shit games, it disgusts me and I hope that everyone that does this shit gets cancer.
Games nowadays are so fucked up I stopped playing them because of that. I don't know what they are trying to emulate, it's certainly not "retro" as ps1-2 era games, even though they had handpainted textures with shadows and highlights looked vibrant in the case of "cartoonish" games and looked stylistic in the case of darker games. I can't point out what exactly is wrong with this style, it's not so much the cartoony look or lack of direction(everybody draws the same shit and models the same generic objects), I guess there's no contrast anywhere.

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