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>> No.1001133 [View]
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1001133

So the scabbard has thickness, and a shrinkwrap modifier plus snapping is letting me move individual verts to prevent clipping through. Technically I'd like the trim to snap to the outside instead of the inside as you can still see some z buffer shenanigans. I tried just adding pattern to the gold trim also with shrinkwrap but it also lies flush on the surface, despite edit mode showing it has thickness, and doesn't mirror properly when i toggle along the x axis. Maybe I scratch that approach and try the bumpmap method. I still need to do the handle and the gold trim on the blade itself, then I figure I'll call it done.

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