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>> No.652725 [View]
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652725

Sup /3/ I need some help.

I'm trying to bake normal maps from high to low poly and I'm having some troubles.
I have this latch that bakes perfectly in Substance Painter, and I want to add 4 more of these all using the same textureset, so baking 1, would put the same normal in the rest.

Well, that shit ain't happening, when I add 3 more latches in the fbx file, import it, and bake it with only 1 high poly latch, none of them get baked.

what am I doing wrong?

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