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>> No.712731 [View]
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712731

>>712726

Thanks for the thoughtful answer. I'm already aware of the texturing process for small, medium and big assets, including trim sheets. These are not a problem.

Cupboards, chairs, stuff like that is simple and fast to do. My problem is with the small assets. It takes more time to make those than bigger assets, and I need tons of them. And I need those absolutely everywhere. I still have a full house to model withall assets made from scratch, including clothing pieces, human sculptures, complex patterns, so on so forth.

See, that's just my issue. I'll spend so much time of my life modeling all of this. And yet, it seems useless because players won't pay much attention to these assets, won't care about the quality unless they're really ugly, and this is IF people even play my game.

On top of that I left my job to work full time on this game, and I'm not even sure that all the hours I'm putting into this game will be worth anything.

FUCK.

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