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>> No.360107 [View]
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360107

Just focusing on lights. I think i'll go with physical sun and sky and a portal light. Physical sky illuminates that hole in the back indirectly better than my spot/area light, and miles faster at that.
Portal light just for photons. They bring out little detail better than FGs secondary diffuse and i love color bleeding.
Some shitty clouds just to learn how to put them into mental ray's sky node. I'll probably replace it with simple textured sphere anyway, i won't have to bother with haze gamma/gain/multiply etc to actually see them.

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