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>> No.659067 [View]
File: 95 KB, 800x727, uni.jpg [View same] [iqdb] [saucenao] [google]
659067

>>659014
Perhaps you need to refresh your memory on what the uncanny valley is, or maybe you need to get your eyes checked out. It's a 100% stylized and an obvious cg model. Some Daz garbage hit the uncanny valley.

>>659015
It's actually my own rig, and the body is from scratch, but I do use game model parts for convenience, like hair meshes. Most clothing is custom made, I simply use some already made textures/normals that I modify and unwrap my meshes to fit them, instead of going the highpoly sculpting/baking route. Of course I did make some animations with 100% game models, again, out of convenience and demands.

>>659001
Thanks, just less wrinkles and not having the pants go up the ass crack. A typical mistake.

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