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>> No.742069 [View]
File: 128 KB, 1545x863, shots.jpg [View same] [iqdb] [saucenao] [google]
742069

>>742066
I guess I'm lucky in a way because this is for an animation and not games, + I'm not planning to render with a very high resolution either, so texel density should be fine. When they are not close, I'm planning on having just one unique on a low poly building, and I may also use photo textures for some really far away. But I did plan some shots where you would see it from about this far away as in these pics.

Actually, here are the planned shots from my ref board. You can also see the bottom right one which is a simple test render with a photo texture. The only way I could get all those details, but the problem is that it's hard to find the right photo textures for it.

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