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>> No.521106 [View]
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521106

>>521096
Haven't thought about lighting yet, the matte painting is not set in stone yet and will influence it. I was thinking about a low earth orbit with a sunrise.

The walls really are noisy, that's why I haven't touched the floor/ceiling yet. I attempted to put tiles like a normal floor/ceiling but it became overly noisy in general.

There is a black surface shader behind all the panels, I could tweak that to alter the appearance of the panel gaps.

>>521097

For the design of the room, it's the relatively luxurious, considering its on a spaceship, living quarters of a space warrior in her late teens/early twenties (Pic related for the inspiration). I'm not dead set yet on what happens, but I'm thinking something along the lines of a light hearted SOL.

I never skip blocking day ;) Really helps before adding the details. But I think I'll leave the design of the vacuum that is in the middle of the room when I get the story down.


Thanks anon, outside perspective really helps when you get too much into a project.

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