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>> No.658001 [View]
File: 230 KB, 744x760, 3dsmax_2018-12-25_17-29-25.png [View same] [iqdb] [saucenao] [google]
658001

since cs:go got a battle royale mode, I decided to take iconic parts of classic maps and bash them together into a single map, but with a twist. whole island with all those map pieces will be designed, textured and modeled after various airsoft/paintball arenas to give it more of a "killhouse" feel, plenty of work on topo will be needed as well as choosing where pieces go, ideally I would save all pieces as individual maps and load them into final map as instances so I can move them easily, and thanks to fixes and ducttape that was applied to cs:go compared to other source games, mapping with models is a viable thing to do so I dont have to fuck around with regular geometry too much.
hopefully I will not drop this project like everything else in my life

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